Solution in search of a problem
- Rod
- Posts: 4824
- Joined: Fri Aug 15, 2008 1:08 pm
Solution in search of a problem
Saw the ad for this in American Handgunner and thought comments should be fun.
one can be a Democrat, or one can choose to be an American.
Good acting requires an imagination; reality requires a person not getting lost in their imagination.
"It's better to have a gun if you need it". Felix's opthamologist
Good acting requires an imagination; reality requires a person not getting lost in their imagination.
"It's better to have a gun if you need it". Felix's opthamologist
- PawPaw
- Posts: 4493
- Joined: Fri Jan 02, 2009 8:19 pm
Re: Solution in search of a problem
They actually spent time developing that? What... they can't count to seven?
Dennis Dezendorf
PawPaw's House
PawPaw's House
- Weetabix
- Posts: 6106
- Joined: Fri Aug 15, 2008 11:04 pm
Re: Solution in search of a problem
My handguns already have binary indicators on them:
- Slide forward: still have ammo
- Slide locked back: reload
- Slide forward: still have ammo
- Slide locked back: reload
Note to self: start reading sig lines. They're actually quite amusing. :D
- Gunnuts
- Posts: 465
- Joined: Tue Aug 19, 2008 5:13 pm
Re: Solution in search of a problem
But...but....but....the pulse rifles in "Aliens" had them and they were sooooo cool.
- Jericho941
- Posts: 5180
- Joined: Sun Aug 24, 2008 8:30 am
Re: Solution in search of a problem
It's absurdly common for people to underestimate how many rounds they've fired in a defensive situation. They're a little distracted with the whole business of trying not to be murdered to keep count of their expended ammo. Usually it's considered good practice to just reload when you can stop shooting for a second, no matter how many times you think you've pulled the trigger. Short of counting out loud every time you fire at the range, I don't really see human-side way of making sure an accurate count can be kept under stress.PawPaw wrote:They actually spent time developing that? What... they can't count to seven?
Hey, maybe that can be the new goofy drill that becomes a YouTube fad after "search and assess!" "ONETWOTHREEFOURFIVE! SIX! SEVEN-EIGHT!"
This range session brought to you by the letter B.
Pretty much.Weetabix wrote:My handguns already have binary indicators on them:
- Slide forward: still have ammo
- Slide locked back: reload
I think these counters would be much more useful if they were about $220 less expensive and were integrated into the magazine. It's less about knowing how many rounds are in your gun at the time, and more about how much your partials are holding.
Actually, digital round counters are pretty common in sci-fi. Especially first-person shooters.Gunnuts wrote:But...but....but....the pulse rifles in "Aliens" had them and they were sooooo cool.
-
- Posts: 6149
- Joined: Sat Apr 27, 2013 9:17 am
Re: Solution in search of a problem
The idea that it's any problem is mainly a fantasy of screen- and fiction-writers, and hyper-theoretical mall ninjas.
The utility is roughly equivalent to bayonet studs on underbarrel Glock rails.
Thinking that anyone will ever benefit is as fallacious as presuming that guys would stop and ask for directions.
The utility is roughly equivalent to bayonet studs on underbarrel Glock rails.
Thinking that anyone will ever benefit is as fallacious as presuming that guys would stop and ask for directions.
"There are four types of homicide: felonious, accidental, justifiable, and praiseworthy." -Ambrose Bierce, "The Devil's Dictionary"
- Weetabix
- Posts: 6106
- Joined: Fri Aug 15, 2008 11:04 pm
Re: Solution in search of a problem
I want to say I read somewhere long ago that the average number of rounds fired in a non-police self-defense gunfight was either 2.8 or 3.8. At the time, I was researching what to carry when I first got my permit. The round counts seemed to indicate that even a "carry" revolver with 5 rounds was enough based on statistics.Jericho941 wrote:It's absurdly common for people to underestimate how many rounds they've fired in a defensive situation. They're a little distracted with the whole business of trying not to be murdered to keep count of their expended ammo.
If you wanted a semiautomatic, the reasoning went that you should carry a semiautomatic and a spare magazine, but the spare magazine was because the primary magazine was more likely to malfunction than you were likely to need all the rounds you had on you.
Note to self: start reading sig lines. They're actually quite amusing. :D
- randy
- Posts: 8334
- Joined: Wed Aug 13, 2008 11:33 pm
- Location: EM79VQ
Re: Solution in search of a problem
That, even if the magazine is not at fault, several immediate action drills require dumping the mag and it's quicker and easier to pull a spare from the belt or wherever than trying to catch/pick up the dropped one.Weetabix wrote:If you wanted a semiautomatic, the reasoning went that you should carry a semiautomatic and a spare magazine, but the spare magazine was because the primary magazine was more likely to malfunction than you were likely to need all the rounds you had on you.
I usually carry 2 spares as "2 is 1 and 1 is none", and the only times you can have too much ammo on you is if you're swimming or on fire.
...even before I read MHI, my response to seeing a poster for the stars of the latest Twilight movies was "I see 2 targets and a collaborator".
- Kommander
- Posts: 3761
- Joined: Wed Aug 13, 2008 10:13 am
Re: Solution in search of a problem
The ammo counter is one small part of a "gun HUD" I would some day like to see built into a pair of glasses. The HUD would basically include all the stuff you would find in a FPS hud including a crosshair, ammo counter, map, and compass. Weaponized augmented reality, coming soon to your local merchant of death.
- Yogimus
- Posts: 4922
- Joined: Mon Apr 18, 2011 6:32 am
Re: Solution in search of a problem
Also, they seem to have cracked shock-proof circuitry